On Wi-Fi, each game was constantly lagging, even sitting next to my router, on a gigabit connection. Both games functioned the same as the first. Even after it gave a much better performance than the first game on Wi-Fi, I was relieved when it was time to set Kingdom Hearts 2 down for the next in the seriesįor Birth by Sleep and Kingdom Hearts 3, I shifted to handheld mode for the entirety of my playtime. In the end, I was able to compete against enemies and win the Twilight Town Struggle tournament, but it just felt uncomfortable to play and headache-inducing the entire time. Protagonist Roxas’ every movement felt sluggish. The game’s framerate continued to run at sub-30 frames per second, and rarely stabilized. The frequent lag was gone, but it was far from a smooth experience. I booted up Kingdom Hearts 2 using this more stable connection to see what would happen. (It’s worth noting that older Switch docks do not have an ethernet port, although players can purchase one from Nintendo). OK, Kingdom Hearts, you win: I love Final Fantasy nowĪfter my first foray in this collection, I docked my Switch OLED and continued with an ethernet connection. After making it to Traverse Town, I gave up in frustration. Unfortunately, the hinky PlayStation 2 physics of Kingdom Hearts did translate accurately, and the combination made if feel nearly unplayable in certain spots. In addition to the lag, the game also just looked uglier and fuzzier than usual. The game’s opening music video - an absolute banger, Simple and Clean, beloved by 20- and 30-somethings everywhere - stuttered the entire way through. I ran into problems almost immediately after getting past the menus. I left my Switch in the dock, playing over Wi-Fi, and began my adventure on Destiny island. Naturally, I started with Kingdom Hearts. I tried a variety of different setups, each in an attempt to better the experience. For the purposes of this review, I played the intros of four: Kingdom Hearts, Kingdom Hearts 2, Kingdom Hearts 0.2 Birth by Sleep, and Kingdom Hearts 3. There are six games total, with one short prequel experience and three games-turned-cutscenes. You also can get all of them together in a single package called Kingdom Hearts Integrum Masterpiece for Cloud for $89.99. The Kingdom Hearts series is divided into three packages on Switch: Kingdom Hearts HD - 1.5+2.5 ReMIX - Cloud Version ($39.99), Kingdom Hearts HD 2.8 Final Chapter Prologue Cloud Version ($49.99), and Kingdom Hearts 3 + Re Mind (DLC) Cloud Version ($49.99) - if those titles are obnoxious read, just imagine how annoying they are to type. Or maybe you kept your Switch asleep too long? Well, the game might just outright crash, which can cause a lot of headache in a series like Kingdom Hearts, where most of the entries require manual saves.īut losing progress due to a connection error will be the least of your worries with these ports. Every time you put the Switch to sleep, the device will need to reconnect with the cloud and reestablish your connection. Launching the game not only requires an internet connection - something Switch owners who share an account across multiple devices are already familiar with - but players will need to sustain that connection throughout their entire play session. (If you want to know more about how this process works and why it’s not great on Switch specifically, we highly recommend this breakdown from Digital Foundry on YouTube). In practice, though, it’s a nightmare that doesn’t ever perform as well as the games do on much older platforms, including the PlayStation 2. Theoretically, this allows players to jump into a game with no download times and without hardware constraints. Several newer games on Nintendo Switch have opted for a “cloud version.” Instead of running natively on Switch hardware, the game leverages the player’s internet connection and streams directly to the device. These unreasonably priced packages are barely functional, and it’s hard to recommend them to anyone, even in the most ideal conditions. But the Nintendo Switch Cloud Versions of the Kingdom Hearts series are perhaps the community’s biggest burdens yet. Kingdom Hearts players have put up with a lot over the years: story nonsense, sequel titles that don’t make any sense, finales that don’t live up to over a decade of hype, and all of our friends insisting that the entire series is terrible (when only some of it is).
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